…
ARM MOREDETOUR0758 "DMBdWW Rfe DetourR DetourRW PodWW Wse" Cycle=Rfe DetourR DetourRW PodWW Wse DMBdWW Prefetch=0:x=F,0:y=W,1:y=F,1:x=W Com=Rf Ws Orig=DMBdWW Rfe DetourR DetourRW PodWW Wse { %x0=x; %y0=y; %y1=y; %x1=x; %y2=y; %y3=y; } P0 | P1 | P2 | P3 ; MOV R0,#2 | LDR R0,[%y1] | MOV R0,#2 | LDR R0,[%y3] ; STR R0,[%x0] | LDR R1,[%y1] | STR R0,[%y2] | MOV R1,#3 ; DMB | MOV R2,#4 | | STR R1,[%y3] ; MOV R1,#1 | STR R2,[%y1] | | ; STR R1,[%y0] | MOV R3,#1 | | ; | STR R3,[%x1] | | ; Observed 1:R0=3; 1:R1=1; 3:R0=0; x=2; y=2; and 1:R0=1; 1:R1=3; 3:R0=0; x=2; y=2; and 1:R0=0; 1:R1=1; 3:R0=1; x=2; y=2; and 1:R0=0; 1:R1=3; 3:R0=1; x=2; y=2; and 1:R0=1; 1:R1=3; 3:R0=1; x=2; y=2; and 1:R0=3; 1:R1=3; 3:R0=1; x=2; y=2; and 1:R0=0; 1:R1=1; 3:R0=4; x=2; y=2; and 1:R0=0; 1:R1=1; 3:R0=0; x=2; y=3; and 1:R0=2; 1:R1=1; 3:R0=0; x=2; y=3; and 1:R0=1; 1:R1=2; 3:R0=0; x=2; y=3; and 1:R0=2; 1:R1=1; 3:R0=1; x=2; y=3; and 1:R0=1; 1:R1=2; 3:R0=1; x=2; y=3; and 1:R0=0; 1:R1=1; 3:R0=2; x=2; y=3; and 1:R0=2; 1:R1=1; 3:R0=2; x=2; y=3; and 1:R0=1; 1:R1=2; 3:R0=2; x=2; y=3; and 1:R0=0; 1:R1=1; 3:R0=4; x=2; y=3; and 1:R0=2; 1:R1=1; 3:R0=4; x=2; y=3; and 1:R0=1; 1:R1=2; 3:R0=4; x=2; y=3; and 1:R0=0; 1:R1=1; 3:R0=0; x=2; y=4; and 1:R0=2; 1:R1=1; 3:R0=0; x=2; y=4; and 1:R0=1; 1:R1=2; 3:R0=0; x=2; y=4; and 1:R0=1; 1:R1=3; 3:R0=0; x=2; y=4; and 1:R0=0; 1:R1=1; 3:R0=1; x=2; y=4; and 1:R0=0; 1:R1=2; 3:R0=1; x=2; y=4; and 1:R0=1; 1:R1=2; 3:R0=1; x=2; y=4; and 1:R0=3; 1:R1=2; 3:R0=1; x=2; y=4; and 1:R0=0; 1:R1=3; 3:R0=1; x=2; y=4; and 1:R0=1; 1:R1=3; 3:R0=1; x=2; y=4; and 1:R0=2; 1:R1=3; 3:R0=1; x=2; y=4; and 1:R0=3; 1:R1=3; 3:R0=1; x=2; y=4; and 1:R0=0; 1:R1=1; 3:R0=2; x=2; y=4; and 1:R0=2; 1:R1=1; 3:R0=2; x=2; y=4; and 1:R0=3; 1:R1=1; 3:R0=2; x=2; y=4; and 1:R0=1; 1:R1=2; 3:R0=2; x=2; y=4; and 1:R0=1; 1:R1=3; 3:R0=2; x=2; y=4;