…
ARM DETOUR0934 "DMBdWW Wse DetourW DpCtrldW DetourW Fre" Cycle=Fre DMBdWW Wse DetourW DpCtrldW DetourW Prefetch=0:x=F,0:y=W,1:y=F,1:x=T Com=Ws Fr Orig=DMBdWW Wse DetourW DpCtrldW DetourW Fre { %x0=x; %y0=y; %y1=y; %x1=x; %y2=y; %x3=x; } P0 | P1 | P2 | P3 ; MOV R0,#3 | MOV R0,#2 | MOV R0,#3 | MOV R0,#2 ; STR R0,[%x0] | STR R0,[%y1] | STR R0,[%y2] | STR R0,[%x3] ; DMB | LDR R1,[%y1] | | ; MOV R1,#1 | CMP R1,R1 | | ; STR R1,[%y0] | BNE LC00 | | ; DMB | LC00: | | ; LDR R2,[%y0] | MOV R2,#1 | | ; | STR R2,[%x1] | | ; | LDR R3,[%x1] | | ; Observed 0:R2=3; 1:R1=1; 1:R3=1; x=1; and 0:R2=3; 1:R1=3; 1:R3=1; x=1; and 0:R2=3; 1:R1=1; 1:R3=1; x=2; and 0:R2=3; 1:R1=3; 1:R3=1; x=2; and 0:R2=1; 1:R1=1; 1:R3=2; x=2; and 0:R2=3; 1:R1=1; 1:R3=2; x=2; and 0:R2=1; 1:R1=3; 1:R3=2; x=2; and 0:R2=2; 1:R1=3; 1:R3=2; x=2; and 0:R2=3; 1:R1=3; 1:R3=2; x=2; and 0:R2=2; 1:R1=2; 1:R3=3; x=2; and 0:R2=3; 1:R1=2; 1:R3=3; x=2; and 0:R2=1; 1:R1=3; 1:R3=3; x=2; and 0:R2=2; 1:R1=3; 1:R3=3; x=2; and 0:R2=3; 1:R1=3; 1:R3=3; x=2; and 0:R2=2; 1:R1=3; 1:R3=1; x=3; and 0:R2=3; 1:R1=3; 1:R3=1; x=3; and 0:R2=2; 1:R1=2; 1:R3=2; x=3; and 0:R2=3; 1:R1=2; 1:R3=2; x=3; and 0:R2=1; 1:R1=3; 1:R3=2; x=3; and 0:R2=2; 1:R1=3; 1:R3=2; x=3; and 0:R2=3; 1:R1=3; 1:R3=2; x=3; and 0:R2=2; 1:R1=2; 1:R3=3; x=3; and 0:R2=3; 1:R1=2; 1:R3=3; x=3; and 0:R2=1; 1:R1=3; 1:R3=3; x=3; and 0:R2=2; 1:R1=3; 1:R3=3; x=3; and 0:R2=3; 1:R1=3; 1:R3=3; x=3;