…
ARM DETOUR0565 "DMBdWR Fre PodWW DetourW PosRR Fre" Cycle=Fre PodWW DetourW PosRR Fre DMBdWR Prefetch=0:x=F,0:y=T,1:y=F,1:x=T Com=Fr Fr Orig=DMBdWR Fre PodWW DetourW PosRR Fre { %x0=x; %y0=y; %y1=y; %x1=x; %x2=x; } P0 | P1 | P2 ; MOV R0,#3 | MOV R0,#1 | MOV R0,#2 ; STR R0,[%x0] | STR R0,[%y1] | STR R0,[%x2] ; DMB | MOV R1,#1 | ; LDR R1,[%y0] | STR R1,[%x1] | ; | LDR R2,[%x1] | ; | LDR R3,[%x1] | ; Observed 0:R1=0; 1:R2=1; 1:R3=2; x=2; and 0:R1=1; 1:R2=1; 1:R3=2; x=2; and 0:R1=0; 1:R2=3; 1:R3=2; x=2; and 0:R1=1; 1:R2=3; 1:R3=2; x=2; and 0:R1=0; 1:R2=1; 1:R3=3; x=2; and 0:R1=1; 1:R2=1; 1:R3=3; x=2; and 0:R1=0; 1:R2=3; 1:R3=3; x=2; and 0:R1=0; 1:R2=1; 1:R3=2; x=3; and 0:R1=1; 1:R2=1; 1:R3=2; x=3; and 0:R1=0; 1:R2=2; 1:R3=2; x=3; and 0:R1=0; 1:R2=1; 1:R3=3; x=3; and 0:R1=1; 1:R2=1; 1:R3=3; x=3; and 0:R1=0; 1:R2=2; 1:R3=3; x=3; and 0:R1=1; 1:R2=2; 1:R3=3; x=3;