Article 2409 of rec.games.corewar: Path: hellgate.utah.edu!utah-morgan!cs.utexas.edu!howland.reston.ans.net!pipex!zaphod.crihan.fr!jussieu.fr!univ-lille1.fr!ciril.fr!scinfo.u-nancy.fr!moreau From: moreau@scinfo.u-nancy.fr (Pierre-Etienne Moreau) Newsgroups: rec.games.corewar Subject: .T.E.S.T Date: 28 Jan 1994 15:03:40 GMT Organization: Dep.Info.-ESIAL-ISIAL -- Nancy (France) Lines: 134 Distribution: world Message-ID: <2ib9gc$3s6@arcturus.ciril.fr> NNTP-Posting-Host: cronos.scinfo.u-nancy.fr Hello, here is my program .T.E.S.T. V0.1 why 'double impact' ? because it's a 'double clown' Clown is like Winter, a spl/jmp bomber with a good anti-imp phase Clown is a very good warrior, a small one...etc the problem comes from programs like 'sphinx', the bomber phase is very dangerous. The main idea is : if put two warriors in core, when sphinx will kill one, the other wil be alive. 'double' is very good against spiral/bomber, it is as goog a flypaper or irontrap, now the problem comes from scanner, and i don't know what i have to do... ;redcode ;name .T.E.S.T. V0.1 ;author P.E.M & E.C ;strategy Double impact pas equ 2376+1 debut equ -1 offset equ -1000 data equ 15 dec equ 0 ddestb equ 4000-1 nbbomb equ 499 ; This is Clown mov1 mov jump, debut+pas mov bomb,