From news-rocq.inria.fr!jussieu.fr!math.ohio-state.edu!howland.reston.ans.net!hole.news.pipex.net!pipex!tube.news.pipex.net!pipex!dish.news.pipex.net!pipex!soap.news.pipex.net!pipex!usenet Fri May 31 15:41:04 1996 Article: 5309 of rec.games.corewar Path: news-rocq.inria.fr!jussieu.fr!math.ohio-state.edu!howland.reston.ans.net!hole.news.pipex.net!pipex!tube.news.pipex.net!pipex!dish.news.pipex.net!pipex!soap.news.pipex.net!pipex!usenet From: Robert Macrae Newsgroups: rec.games.corewar Subject: Re: Self Mutating concepts Date: 31 May 1996 11:01:37 GMT Organization: UnipalmPIPEX server (post doesn't reflect views of UnipalmPIPEX) Lines: 16 Message-ID: <4omjih$t43@soap.news.pipex.net> References: <4ojbn5$8or$1@mhade.production.compuserve.com> <4okbjv$pdf@lastactionhero.rs.itd.umich.edu> NNTP-Posting-Host: aj136.du.pipex.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Mailer: Mozilla 1.1 (Windows; I; 16bit) jklewis@stimpy.us.itd.umich.edu (John K. Lewis) wrote: >tom (70771.2371@CompuServe.COM) wrote: >: What I want to do is create a stone >: w/imp-gate that changes the frequency of bombs at least a couple >: of times each run through. (e.g. - first it bombs every five >: spaces, then every six and so on.) Modron changes its step every time around the loop in an attempt to carpet the whole of core. When I wrote it it scored about 100 against the hill, but it might do better now? Modron spl #1469, >-155 ; Mod 5 } attack add.x -1, 1 ; and Mod 1 bomb. mov.i }2, -3109-2 ; Offet to miss myself. jmp -2, {-3 ; Gates if bombed.