Article 1831 of rec.games.corewar: Newsgroups: rec.games.corewar Path: hellgate.utah.edu!dog.ee.lbl.gov!overload.lbl.gov!agate!howland.reston.ans.net!wupost!uunet!munnari.oz.au!metro!usage!news From: 2119737@hydra.maths.unsw.oz.au () Subject: Newbie question - how do I improve? Message-ID: <1993May20.110000.4340@usage.csd.unsw.OZ.AU> Sender: news@usage.csd.unsw.OZ.AU Nntp-Posting-Host: hydra.maths.unsw.edu.au Organization: school of Mathematics UNSW Date: Thu, 20 May 1993 11:00:00 GMT Lines: 31 I have just made my first serious attack on the hill, with my program Fortress below. I scored 80 - not particularly hopeful. I thought I'd try an unusual approach, havng read about the "standard" types. Fortress bombs core with imps and uses an imp gate to kill any enemy processes it hits. From tests, I found that if an imp didn't arrive soon after bombing, then it was unlikely to arrive at all, so there no point in just hanging around doing very little. In this case, it simply runs its own bomb, in the hope for a tie. Is this a good enough idea to continue with? How can I improve it? ;redcode ;name Fortress 1.1 ;author Malcolm Ryan ;strategy Sometimes the best form of attack is defense. ; gate dat #0 gate2 dat #0 dat #0 start add #51,target target mov bomb,gate+2 djn start,gate loop djn loop,gate bomb mov 0,1 end start Malcolm Ryan, 2nd Yr CS - 2119737@hydra.maths.unsw.oz.au DESCRIPTION: | FEATURES: We have got the world divided into | From the vast maternal quarry. Nature, boxes. each box is a science. and | And so, in little heaps assembled inside it we have locked. | by chance, or perhaps.