Article 861 of rec.games.corewar: Newsgroups: rec.games.corewar From: stst@vuse.vanderbilt.edu (Stefan Strack) Subject: Armadillo Message-ID: <1992May8.224945.8187@vuse.vanderbilt.edu> Sender: news@vuse.vanderbilt.edu (News Manager) Nntp-Posting-Host: vuse2 Organization: Vanderbilt University School of Engineering, Nashville, TN, USA Date: Fri, 8 May 1992 22:49:45 GMT Lines: 31 [after a week of abstinence from r.g.cw due to a disk crash, it's good to be back!] With the recent discussion on self-splitting bombers, fast copiers etc., this is a good time to post "Armadillo". This is a dumb SPL 0 bomber/core clearer that's been on the hill for a while, washing to the top whenever a bunch of small DAT-killers (such as recently "dwarf optima" and "shark optima" by Nandor Sieben) enter the hill. It's currently #1 (as I am writing this; not necessarily when you read this :-) ). Execution of SPL 0 confers some resistance to DAT bombs. "Armadillo" starts clearing the core after bombing approx. every 3rd address with SPL 0 by overwriting the "jmp" instruction. Enjoy, Stefan (stst@vuse.vanderbilt.edu) ;redcode verbose ;name Armadillo ;kill Armadillo ;author Stefan Strack ;strategy Not very deadly, but tough to kill: a mod-3.2 SPL-bomber ;strategy Submitted: @date@ ;2891 2947 bomb spl 0 loop add #3039,ptr ptr mov bomb,81 jmp loop mov 1, <-1 end bomb