From Paul.Kline@drake.edu Thu Mar 26 19:07:32 1998 Received: from nez-perce.inria.fr (nez-perce.inria.fr [192.93.2.78]) by tobago.inria.fr (8.6.10/8.6.6) with ESMTP id TAA19147 for ; Thu, 26 Mar 1998 19:07:21 +0100 Received: from ACAD2.DRAKE.EDU (SYSTEM@acad2.drake.edu [207.28.190.6]) by nez-perce.inria.fr (8.8.7/8.8.5) with ESMTP id TAA17365 for ; Thu, 26 Mar 1998 19:07:14 +0100 (MET) Received: from 207.28.190.119 ("port 2064"@[207.28.190.119]) by acad2.drake.edu (PMDF V5.1-10 #23424) with SMTP id <01IV4E1HI288001YNP@acad2.drake.edu> for Damien.Doligez@inria.fr; Thu, 26 Mar 1998 12:07:12 CDT Date: Thu, 26 Mar 1998 12:13:30 +0000 From: Paul Kline Subject: IMPS IMPS IMPS To: "Damien.Doligez@inria.fr" Reply-to: Paul Kline Message-id: <01IV4E1IXIQ4001YNP@acad2.drake.edu> MIME-version: 1.0 X-Mailer: QuickMail Pro 1.5 Content-type: text/plain; charset="US-Ascii" Content-transfer-encoding: 7bit X-Priority: 3 Status: R I could not find this Steven Morrell program on your site, so thought I would send you a copy. I find it useful for testing aggressive multiwarrior programs. Paul ;redcode ;Name Imps! Imps! Imps! ;author Steven Morrell ;strategy Imps make winning (or at least tying) the game too easy. ;strategy Version e: stealthioer code, no decoys ;strategy Maybe try adding a stone later. imp mov 0,1143 start spl 0 p mov imp,10 add #260,p spl 1 spl 1 spl 1 spl 1 spl 2 jmp @p add #1143,p end start ;Steven Morrell (morrell@math.utah.edu)